![]() Classic mechanics such as changing your Directional Influence (the angle at which you are hit), wavedashing (moving forward in a particular way, cancelling animations), doing short hops, teching (recovering and moving when knocked out) on the floor or at walls, and many others can be learned. It only took me a few trials to get more and more excited about all the wild cards available. A cute orb will explain to you every mechanic that can be realized in a quite clear manner, asking you to perform an action three times in a row. Separated by actions or characters, you’ll learn the basics along with more advanced features regarding your movement, attacks, and defensive options. It doesn’t matter if it’s an arena, platform, or tag team title: I just want to have a nice glimpse of the things I’m able to do from the very beginning.įortunately, Rivals of Aether has a pretty comprehensive tutorial. ![]() The first thing I do every time I jump into a fighting game for the first time is to visit the tutorial mode.
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